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So as an update on my end, the power grid in my area has gone down again, but this time in what sounds to be a larger scale. I'm currently sending this from a relative's house, seeing as I'm otherwise sitting in literal darkness with no means to communitcate. This may go on for a few days, but do know nothing serious may happen during my time out.
Hope this doesn;t actually last too long.
UPDATE: Power is back at home! \o/
...but I also have a lot less trust concerning staying at my relative's house.
Hope this doesn;t actually last too long.
UPDATE: Power is back at home! \o/
...but I also have a lot less trust concerning staying at my relative's house.
Patreon Relaunch
I asked, the reception was more-or-less positive, so now I deliver. https://www.patreon.com/oscarthechinchilla Aside from a name change (that I will admit should've happened sooner) and a fresh appearance, there's now new tiers that will directly fund the creation of exclusive MMD (FNAF) models! (And a stretch goal that may be just as interesting if we somehow hit it.) Perhaps give it a look?
The Final Pack Updates are coming.
Okay, so to recap events sine I last properly posted: -Got a functioning laptop again (which is probably the only good thing I pulled out during that hellish 2 weeks in late September/ Early October) -Old files have been moved to some much beefier (and easier to assess) external storage -FNaF World XL's development is now completed for the year and I can take a proper break from that process As of right now, I'll be wrapping up work on some long overdue (and surprisingly hard to port) commissions. After that, it'll be time to put these misc packs to rest.
The Hard Part is coming.
Time for some major updates for content on the page. First up is the obvious bit of info that SB models will continue to be dropped as soon as I can get stuff prepped for it. Do have a priority list for characters (for now), so should be able to chip away on that on the side. The big things coming are some "slight" revamps to most of the FNaF models regarding bones that I didn't add prior. (Mainly because any animations I end up doing are ones I make myself, so the bones in question never come into play.) The fixes themselves shouldn't be hard in concept... but it'll just take ages to pull off considering my packs contain DOZENS of characters from across the franchise. If there are any bones that I should add for certain motions to work properly, please let me know ASAP before I actually get into this... because I do not intend to do a backpedal of this magnitude again. Packs that will receive these updates are the following: -FNaF SB Pack -FNaF 1-4 HW/SD Remastered Packs -HW
Oof. Just saw Spider-Man: No Way Home.
Short, spoiler free thoughts: It's very great, definitely worth watching if you're familiar with some of the films. ------------------ Longer form, spoiler thoughts: -------------------------- My god, this movie somehow fixed two Spider-Men in one go and let me reexperience the masterpiece that is the performances of Willem Dafoe as Green Goblin, Alfred Molina as Doc Ock, and especially Tobey Maguire as the Spidey I grew up with. Makes that wait between 2007 and now feel SO worth it. On top of that, this gave characters like Jamie Foxx's Electro and Andrew Garfield's Spidey a chance to shine in a way their original outings just weren't quite able to deliver on the first time around. (Thomas H Church's Sandman and Rhys Ifan's Lizard were also good, though their reuse of some old footage for certain scenes felt off if you can pick them out.) And in case all that nostalgic goodness wasn't enough, this movie fixed the biggest issue of Tom Holland's Spidey that started all the way back
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